Discussion on RTX 50 VRAM: Is 8G really not enough to use?

Recently, the RTX 50 dispute has been added because the most in-depth RTX 5060 has once again equipped with 8G VRAM, and the 5060 Ti has launched two versions: 16G and 8G. Many media and KOLs have been calling for 8G VRAM to be unsuccessful in the l...


Recently, the RTX 50 dispute has been added because the most in-depth RTX 5060 has once again equipped with 8G VRAM, and the 5060 Ti has launched two versions: 16G and 8G. Many media and KOLs have been calling for 8G VRAM to be unsuccessful in the latest 3A game, and even the most in-depth card should have at least 12G or 16G VRAM.

However, not only NVIDIA does not dispel such sounds, AMD also learns the same thing, and the lowest-level RX 9060 XT also launches two versions: 16G and 8G. Even Frank Azor, the chief architect of its game department and former co-founder of Alienware, said that most game players are not fully 8G of VRAM. Of course, this kind of argument has been criticized by players and media again. Is it really unsuitable for 8G VRAM?

To answer this question, it is very straightforward and reasonable to actually look at the performance of 8G and larger VRAM in games. The well-known PC hardware Youtuber Hardware Unboxed recently conducted game testing and comparisons on the 16G and 8G versions of the 9060 XT. From the results, it can be clearly seen that the 16G version of 9060 XT can always provide a higher number of game frames (FPS). In some games, you can even see that the number of game frames of 16G is even twice as high. It means that under the same GPU specification, the size of VRAM can be clearly seen in the game performance, and the 8G VRAM will definitely make the number of games less than 60, which greatly reduces the game's experience.

But if you look at the game settings in detail, most games are run with QHD (2560*1440) resolution and the highest game picture quality. This is why NVIDIA/AMD and the market have such a big difference in view of 8G VRAM: because NVIDIA and AMD have set entry cards such as 5060 or 9060 XT from the beginning are specially created for lower game resolution like FHD (1920*1080). With such a resolution, 8G VRAM is enough in most games, so even if calls continue in the market, NVIDIA and AMD are still interested in launching display cards with 8G VRAM.

This view cannot be said to be unreasonable, and the author believes that if the user's game habits and the market conditions of the computer are brought into consideration, then 8G VRAM will have room for survival. In the user's game habits, if you look at the latest Steam player hardware survey reports, you can find that more than half of the players using FHD resolution are still running games, meaning that although the mainstream specifications of external computer screens have come to QHD, perhaps for a more streamlined game experience, players will probably still cut to FHD to play games.

▲ Steam Hardware Survey: Game Resolution.

And if you consider the video clips, you will find that in order to reduce the average sales price, you will mostly use FHD screens, which also means that 8G VRAM is sufficient for the video clips.

In summary, the author believes that 8G VRAM has begun to feel a little tired now, but at the same time, we still need to consider the quality of the card itself, the user's game habits, and the hardware specifications of the system-level product itself. If the player only needs to run the game smoothly and not spend a lot of money on the upgrade of the relevant hardware, then 8G VRAM will still have space to exist.

Extended reading: RTX 50 The public is shouting for money, no shame? Talking about RTX 50 tel: performance vs. efficiency Can RTX 50 card be used for RTX 50 card pre-heat? Pure talk about RTX 50 multi-frame generation technology: trick or magic? RTX 50 problem transmission, is the NVIDIA screw loose again?

Recommend News